//------------------------------------------------------------------------------
// <copyright file="Weapon.h" company="Microsoft">
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// </copyright>
//------------------------------------------------------------------------------

#pragma once

using namespace Microsoft::Internal::GamesTest::Rpc::Server;

namespace CppDemo
{
	public ref class Weapon sealed
	{
		public:
			property unsigned __int32 damage;
			property double modifier;

			Weapon();

			Weapon(RpcArchive^ archive);

			RpcArchive^ ToRpcArchive();
	};
}